﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;

using XRpgLibrary.WorldClasses;
using XRpgLibrary.TileEngine;
using XRpgLibrary.CharacterClasses;

namespace XRpgLibrary.ScriptClasses
{
    public class ScriptContext
    {
        public RpgGame Game;
        public Engine Engine;
        public World World;
        public Character Player;

        public ScriptContext(
            RpgGame game, 
            Engine engine, 
            World world, 
            Character player)
        {
            this.Game = game;
            this.Engine = engine;
            this.World = world;
            this.Player = player;
        }
    }
}
